Balto Krudditch pored over the vid reps regarding the now disappeared Death guard force, the battle had been fierce with no clear victor, so with the lack of a visible enemy, all seemed well. His requisitions for a much larger force had been largely overlooked, but his command was back filled to the exact *size it was prior to the followers of Nurgles attack. Scargill had been on high alert since an alien structure had been unearthed some 700 clicks eastwards of here in the town of Kinnock. After some attempts at entering the object were marginally successful the entire central plaza was cordoned off with a strong garrison observing the object which appeared to be dormant. Then a vox command was received for his company to advance 75 clicks northeast to a small settlement of Scousehatton. A rad signal very similar to the one in Kinnock only much stronger had been identified. The entire army was dispatched to Scousehatton, a journey taking approximately 3 hours. What met them entering the small town was a surprise to say the least, what would have been more accurate was a hideous Groxballs of a surprise. A large contingent of Necrons had rounded up the inhabitants and held them in a large tavern in the centre of the settlement. They were currently using the towns main edification gallows as a staging area for the army. As the relief force arrived a booming synthesised voice was heard in archaic Imperial Gothic;
"Insignificant mammalian creatures, Lord Grimdarhk the Somnolent, rightful Lord of this world has come to reclaim his territory. Your presence here is ended. You have one hour to vacate this planet before liquidation begins. Move one micron nearer to the Court of the Yellow King's presence and you will forfeit the hour, he has generously granted you.".
Without a seconds pause commander Krudditch sent out a vox to his troops "No jumped up tinman is going to kick us off our own planet! OPEN FIRE!". And so began the battle of Scousehatton.