Showing posts with label Chaos Space Marines. Show all posts
Showing posts with label Chaos Space Marines. Show all posts

Saturday, 14 October 2017

Chaos Vs UltraKrablokistanmarines

Following their skirmish with Ultramarines where (sub)Commander Bolshoy Bartlett was attacked and possibly killed (the body had been removed the Astartes), Commander Farg Woolstrop was surprised to receive orders to bolster Ultramarine forces that had become bogged down fighting rebels that had declared the entirety of Hemmerdale's second largest continent - Brearley - Imperium free. As had recently occurred several times in the recent past Woolstrop was half expecting the Ultramarines to immediately open fire as soon as they came within bolter range. But as was so often the case with the seemingly last minute orders he had been receiving from High Command lately no sooner had the Astra militarum deployed then the rebels came capering across to engage and the foul sight of the Traitor Legions could be seen behind them. On the plus side, the Ultramarines were holed up in an old jail and, for now at least, not shooting at him.....

Another Day, Another Batrep.

Welcome! Last week I participated in a game of 40K where my most recent enemy was now my ally. Yes that's right Billy's Ultramarines and my Astra Militarum have apparently patched up their differences in an adult fashion and smoked the pipe of peace. Not a moment too soon as the Ruinous Powers have landed on the beleaguered planet Hemmerdale intent on fomenting rebellion and nailing good honest imperial folk up on walls and using them as hood ornaments. We arranged for a 3000 point a side battle with Shane, Billy, myself and Aaron. Sadly Lord Nurgle infected the Tau force with Galloping Flatulence and they couldn't attend. Luckily Shane brought more than enough Chaos models to make up the shortfall. As I don't have either Shane's or Billy's army list, all I will say is Shane took 3 grands worth of Chaos and Billy took half that in Ultramarines. I brought my Imperial Guard that included 3 infantry squads, a unit of heavily tooled up Scions, a Leman Russ, Hellhound and Chimera, a meltagun special weapon squad and 2 heavy weapons squads (mortars and autocannons), the obligatory ratlings and sundry characters made up my force. The mission was the one where at the end of each battle turn each of the four objectives scores 2 VPs, it's called Only War. A simple mission that proved to be a lot of fun.

Thursday, 26 January 2017

Rebellionfest - Genestealer Cult Vs The Alpha Legion

A Disturbance In The Force


Welcome! Today I'm writing up a 40K battle report, first game in about 4 years I reckon. There are a few reasons for this, I was recently very much in an Inquisimunda, Bloodbowl, Kings Of War place and generally not in a 40K one. Also most of the members in my gaming group are in less of a 40K place. I had recently had a moment of weakness and bought the Genestealer codex and had a hankering to consign an Imperial planet or two to almost certain Tyranid destruction by means of rebelling again the authorities and setting up a big psychic beacon that says 'Get It Here!' in Tyranidese.

So my opponent for the game is Phil, 40K and Warmahordes aficionado. I told him I was going to play 'stealers and he decided that the Alpha Legion, with their sneaky tricks and enhanced reserves rules the game would probably have a lot of units returning to the table a fair bit. One of the cool rules for Phil's Alpha Legion army is any Cultist units destroyed get put into reserves on a 4+. Or as Phil says "nobody out revolts the Alpha Legion!".

Phil had the terrain set up in a nice manner with all sorts of wrecked vehicles, spacecraft and other Imperial architecture. We roll for table deployment etc and we were to play using the narrow sides for deployment. It was the first time I had played this in a non fantasy setting so it would be a learning game for me.