Saturday 27 April 2024

Glorious Rebellion!

During what came to be known by the Hinterlands Insurgency; Imperial planet Stuke, of the Scargill sub sector became plagued by civil unrest and disorder. The entire Scargill system was beset by attacks by several invading forces that sought to destroy the forces of humanity in the area. Drukhari, Necrons, Orks, Death Guard and World Eaters all tried to plunder the wealth of the system. The planet Stuke had a far more covert threat in the guise of The People's Popular Front of D'Keddes, a genestealer cult. The planetary governor Pluto Darrke was aware of the infestation but also fully aware that Thatcher Magz planetary governor of Scargill and sworn enemy would like nothing more than to annex Stuke and execute her rival. With this in mind Darrke came up with the cunning plan of employing a mercenary force to end the genestealer threat without sending his main force to chase rebels in the wild steppes of Stukes vast expanses. As luck would have it one of Darrke's spies managed to contact a Kroot force whose skilled forest craft could root out and eradicate the genestealers. Landing a Kroot War Sphere in the wilds was easily acheived with some judicial rerouting of defence forces. Once they landed the Kroot went out hunting, with the scent of genstealer hybrid taint in their hounds nostrils the Kroot war party came upon a small settlement run by the Slaughterers Guild called Mount Offal. With whoops and yells the Kroot attacked!

Wednesday 21 February 2024

Ascension Day Reinforcements

Greetings humans, after a long interlude, I have wares to show! What seems like an eternity of not actually finishing anything, I have managed to get some shit done. So without boring anyone with the whys and wherefores of the hiatus here are some old models with a few newer bits added to them.

GSC Cultist and Mr Boneshirt

Before genestealer neophytes got sexy they were generally sculpted by Bob Olley way back in the dawn of time (1990s) back when they were £2.99 for 5, I didn't actually buy them then, I played the long game and bought them on eBay when they were considerably more expensive. The model on the right is one of those cultist, whereas the guy on the left is an old Confrontation ganger from that era too. The Cultist has some Attalan Jackal arms and the guy with shades has an ole conversion beamer from Rogue Trader times that will proxy as a seismic cannon. What I think is particularly worth noting is the guy on the left has a shirt with many bones set upon it, like some Grimdark Lady Gaga!

Boney  Badromancy & Wrecker Maghee

Delaque Gangers and/or Cultists

Quite some time ago, an article in white dwarf had some scenario ideas for Necromunda models, one of these ideas was painting up Delaques as scientists with lab coats. I loved this idea and went with it,and a mere 20 years later finally finished up 20 Delaques for said scenario, Now I have been painting these on and off for quite a while but now I think they're *done. What had given me the final push was 40k 10th edition where I could fit 4 heavy weapons into a Neophyte hybrid squad. I made a couple more conversion beamer/seismic cannon hybrids to give myself a unit of baldies for my GSC army that could be a) members of the guild of dental assistants, b) a squad of militant painters and decorators or c) sperm bank employees on a field trip to give out free samples of Genestealer DNA. These and many more backgrounds can make my games more narrative.

Two basic grunts, one with a shotgun/hybrid firearm depending on what he's up to and a lasgun operator with a chainsword with hazard markings due to Adeptus Administratum health & safety legislation.

Two more grunts to catch bullets for their betters.

Two Juves (l to r) Three Fingered Jarlaff & Cobb Bluearm. One is the unit's icon bearer while the other is struggling to hide his Neophyteness.

The two heavies, Shy Malcolmtent & Burk Clawmeister. Both are metal Delaque heavies with hybrid claw arms at the back to hold their massive weapons (ooer).

Here is the Boffin/Dentist/STD Clinicians gang in their entirety


Tech Ganger and Ratskin

Another two Confrontation models. A Tech Ganger spruced up with Neophyte leader arms and a Rarskin with original weedy arms and a not so recent metal sniper rifle, The Tech ganger can moonlight as some sort of wannabee AdMech or lead some Neophytes into battle. He also has what I assume is some kind of hand flamer on his hip, or is it a sperm gun? The ratskin is just a generic native scout of whatever post apocalyptic world he gets to wander about on.
Now even some bolt pistols need hazard stripes, it's an nanny Imperium gone mad! Meet lawful Jezzup and Two Grox Humping.


Colony 87 Civilians

An ongoing project of mine is occasionally painting up non military types for my amusement. Here are two Colony 87 models from Crooked Dice. A veritable treasure trove of unusual models. The model on the left is I think some kind of psychic who is also playing the circle game with you (please punch yourself in the arm). On the right is the pilgrim a model I had intended to paint many years ago but the end of his staff came off and it was quite a pain to re-pin. 

Garze the Gesticulator & Nondescript Holy Joe.


Suspicious Looking Law Enforcement Commander

One of the best things about the hybrid neophyte boxed set is the multitude of extra heads you get. This allows for many of your loyal citizenry to get heads swapped to become more unsavoury characters with not so pure human genes. This is an old metal Arbites model that can be the law in a small settlement or due to his weird appearance and skin tone the champion of a 'turned' police unit on Ascension Day. The dismembered beaky marine on his base tends to give off an anti-imperial vibe but hopefully not quickly enough to give the game away when the rebel scum are pouring out of the sewers.

Beadiaii Khandle-Wormspag; nemesis of the unlawful (unless you know the secret handshake).

 

The whole group arrayed slightly artistically on the table ready for assignment to various parts of the cabinet of accomplishment.

So there you have it! Fifteen various bad guys that will no doubt be a thorn in the side of the Imperium, or if I ever get traction in my gaming group some fun Rogue Trader games.


Thanks for reading.

*Without the four special weapon troopers, I will have to state for fluff reasons that the Delaque have disguised their flamers/webbers/grenade launchers to look exactly like ordinary hybrid firearms.