A Disturbance In The Force
Welcome! Today I'm writing up a 40K battle report, first game in about 4 years I reckon. There are a few reasons for this, I was recently very much in an Inquisimunda, Bloodbowl, Kings Of War place and generally not in a 40K one. Also most of the members in my gaming group are in less of a 40K place. I had recently had a moment of weakness and bought the Genestealer codex and had a hankering to consign an Imperial planet or two to almost certain Tyranid destruction by means of rebelling again the authorities and setting up a big psychic beacon that says 'Get It Here!' in Tyranidese.
So my opponent for the game is Phil, 40K and Warmahordes aficionado. I told him I was going to play 'stealers and he decided that the Alpha Legion, with their sneaky tricks and enhanced reserves rules the game would probably have a lot of units returning to the table a fair bit. One of the cool rules for Phil's Alpha Legion army is any Cultist units destroyed get put into reserves on a 4+. Or as Phil says "nobody out revolts the Alpha Legion!".
Phil had the terrain set up in a nice manner with all sorts of wrecked vehicles, spacecraft and other Imperial architecture. We roll for table deployment etc and we were to play using the narrow sides for deployment. It was the first time I had played this in a non fantasy setting so it would be a learning game for me.
Phil had the terrain set up in a nice manner with all sorts of wrecked vehicles, spacecraft and other Imperial architecture. We roll for table deployment etc and we were to play using the narrow sides for deployment. It was the first time I had played this in a non fantasy setting so it would be a learning game for me.