Sunday, 4 May 2025

Deathworld Flora & Fauna ; The Spiny Abberration

Greetings. The following is an intercepted transmission from famed xenobiologist Zarp Mekradol of the Rogue Trader fleet belonging to  Agusttil The Flamboyant, currently exploring the Mantic sub sector of the Eastern Fringe.

The Spiny Abberration


Since entering the sub sector several encounters were made with an enormous xenos species that we have yet to determine it's original homeworld. It is large, immensely strong and resilient. Possessing a rudimentary intellect allowing them to communicate and follow simple instructions. Our first encounter with one was during trade negotiations with a member of the semi-aquatic species called the Guldphish. The creature seemed to be acting as a bodyguard and posed a threatening sight during the proceedings. We had a squad of Catachan Jungle Fighters as our bodyguard whereas the Guldphish merely had the Abberration. When trade negotiations broke down the creature lunged at Agusttil when the xenos merchant showed agitation. Luckily, it swiped the head from a servitors head before attempting to attack the Rogue Trader. His teleportation device removed him from the scene and the Catachans exacted retribution on the trade delegation with grenades and lasguns. Sadly none but sergeant Croker barely survived the engagement and the Imperium is currently at war the the Guldphish empire.

Thursday, 27 March 2025

The Big, The Bad, and The Abomination.

 

Greetings, or whatever. Some progress has been made and I now feel compelled to inflict it on you, the accidental reader. So without additional preamble, here is what I done lately.


Simple Jim

I bought some Etsy Ogryns a while back as I was tired of getting my Astra Militarum Army's lunch money stolen as soon as the close combat phase arrived. At the moment all I have done is a single Ogryn Bodyguard who had his first outing against a Necron Starshatter detachment whereby he was the last man down in the game (except for some sneaky Catachan weapons teams), so I am pretty happy with him. I have 9 left so I can (eventually) field two units of Bullgryns (6 and 3) or even 3 units of 3 if I'm feeling saucy! In any case for now he is the loyal protector of my as yet unnamed Cadian Castellan of the Aarjas Peacekeepers, my current AM crusade force. As I'm feeling expansive, this particular Ogryn was originally part of a voidship crew's anti-boarding response team and on occasion a space hulk expendable nuke delivery crew. Thus he wears a uniform more like Navy Breachers, than official Bullgryn troops. So hopefully he can soon be featuring in battle reports where he rips off tau legs and beats the rest of the team to death with the wet end.

Simple Jim, Bullgryn Extrodinaire!

Friday, 14 March 2025

The Battle of Salt Storm: Straken's First Hoo-rah!

Greetings. I have deceided to try to rekindle my batrep habit. The game was played a couple of weeks ago but storm Aowyn but a halt to that by tearing doen trees and leaving myself and many thousands of others in Ireland without power. So enough about real life, it's time to retreat into my fantasy world.

Inquisitor Jao of the Ordo Astartes was on the Imperial planet Almyrós tracking evidence of a full tactical squad of Adeptus Astartes that had apparently turned renegade and departed their chapter. They were from a Blood Angel successor chapter called The Blood Swillers. His spy network informed him that a sizeable force of Blood Angels, led by commander Dante himself had landed on the planet. He was then  sent a curt message to desist any attempts to track the renegades as it was effectively being taken over as a Blood Angel business. Jao then decided to meet and discus the matter with Dante in a settlement known as Salt Storm due to it's proximity to the vast sodium granule desert and subsequent regular weather phenomenon . In accordance with his elevated suspicion he commandeered a force of Astra Militarum as an escort and arrived to find the blood Angels arrayed for battle. Without waiting for the Astartes  to attack Jao gave Commander Straken the order to deploy and thus the Battle of Salt Storm began.

Friday, 17 January 2025

2025 Reinforcements

 Happy New Year! Just a quick update to show some models I finished last year but because of reasons I only got to put them up now. It's another ecclectic mix of gubbins but at least some of it will see table time this year, I promise.


Multicultural Weapons Team

Last year I finished a couple of weapons teams for the Astra Miltarum, here is the final member of team Shoot 'em up. Most notable thing about this team is it contains a Cadian and a Tallarn. Truly proof that the Guard is one big happy, xenos hating family.

Ready to put large calibre but nontheless not very armour piercing munitions into the enemy.

Wannabee Commissar

This Valhallan lieutenant has been painted up as a Commissar with slightly questionable tastes in a uniform. Perhaps he is from a world where ludicrous hats are a thing, or perhaps he comes from Miliner 8 a planet where everyone makes the most of customising their head gear. Perhaps he is just wearing it for a dare. Only he, and by extension, me, knows.
Braggs Vanglore Commissar Extrodinaire!

Ursakar Creed

I can now confirm Ursakar Creed did not actually die at the fall of Cadia, he simple scarpered. With the new Astra Militarum book round the corner he may see some table time as his own daughter, some sort of Oedepus Syndrome in reverse.

Creed shows everyone his thousand yard stare.

Next are two Cadians that missed last muster and have shown up pretending they were here all along. Not much to say about them but they probably went AWOL with Creed on the last shuttle leaving Cadia dressed as orphans.


Privates Shufty and Koggs.

Redemptionist Zealot

This chap is going to join an Inquisitorial Henchmen group as an Eviscerator is just what is required to uncover the truth about whatever Inquisitor is looking into at any specific time. He can also hang out with his other Redemptionist mates if he is ever back on Necromunda, with a hankering for burning heretics. Fun times.

Slobberchops the Mangler

The Problem With Humanity These Days

Is mutants. The one below is a couple of AdMech bits grafted to a Skaven Clansman (or Slave). He is armed with some sort of Radium weapon and a big engorged throat. He will probably feature in a battle whenever I get my Chaos Cultist Army's shit together.

Goiters Malone

The Cops

Finished this month as well is my Adeptus Arbites squad. Cracking models, but I'm hoping to create some improbable occurances where they arrest Chaos Primarchs or an Avatar of Khaine. Or even the Silent King, I'm easy.
Ready to restrain criminals with extreme prejudice and minor glee.

Shotpistol, Webber and Grenade Launcher dudes.

Gimp, Buffalo Bill and Sniper.

One Proctor and his Cyber Hound

So there you have it, the Imperium has been reinforced, and the enemies of mankind will quake with terror at the sight of these heroes. Or something,

Thanks for reading.

Thursday, 5 December 2024

Deathworld Flora & Fauna ; Giant Wasps

 Greetings. A while ago I backed a kickstarter that had all manner of weird D&D type stuff from Dungeons & Lasers, one of the first ones for me to paint up were some giant wasps. They were fearured in the original Rogue Trader rulebook and I really liked the idea of horrific critters buzzing around paralysing their prey and laying eggs in them as a particularly horrific end. another reason I painted them up quick was as proxies for razorwing flocks for my Beastmaster. 




Natures arsehole, the wasp.


Equally at home in urban areas.

All I need to do now is finish up some jungle terrain and play a skirmish game where the protagonists have to cross one side of the table to the other without upsetting a nests of these dillholes. In any case they are off my 'to do' list and on to my 'play with' lists.

Thanks for reading.

Wednesday, 6 November 2024

Faux Solar Leontus and Some Fodder

Greetings, it's been a while since my last update, but for some reason I wait until there are loads of nearly finished models then I procrastinate for weeks until I finally take the plunge and actually complete models. According to Instagram, I may have undiagnosed ADHD. Or, I'm just a bit on the lazy side.

Lord Solar Leontus Knock Off 

As I'm trying to actually finish my models rather than continually buy more, I decided  (some time ago) to knock up a Lord Solar to dish orders out to tank commanders. With the new munitorum field manual* that seems a bit redundant, but I don't call this blog Continental Drift Painting for nowt! So I dug around in my bits box and found an old Elector Count of Ostland who looks quite Attilan so I can make him my commander. Of course he is armed with a bow so some grinding and cutting later he has been given a shotgun. The runefang he holds in his other hand passes for the sort of fancy master crafted power sword that the aristocratic types are always getting handed to them, so no converting there. The horse is a standard armoured warhorse from back in the day, and to give it a more 40K look I used bits of a Chinaforge Wraithknight on the base as I really can't be arsed trying to put it together.He now represents any historical** Astra Militarum commander from any time in the 41st (or other) Millennium. 


Lord Solar Leontusish

Cadian Heavy Weapons Teams

Here's a couple of old metal heavy weapons teams. Rocket Launcher and Autocannon. In my experience weapons teams don't last pissing time in games, I wonder how much they will be used. These are the first models I've actually put on the 60mm base but I do like how you can make mini dioramas on them.

"Right lads, draw the enemies attention with your ever-so-slightly effective weapons!". 


Some Oldschool Guardsmen

Here are some early nineties metal guardsmen. I gave them some AdMech bits to denote a medic and vox unit. The rather bulbous plasma gun is from the Space Ork sprue from around the same time, I have a regimental standard to make me a second platoon command squad.

Spatz for the EMPEROR!

Below are some Cadians to form a blob with the command squad above. One of the main reasons is the command squad's special rule, the one that ignores negative modifiers to profiles (except ap) and as I regularly play against  Death guard, there is a built in gotcha in the army.

"VENGENCE FOR CADIA!".

"MORE VENGENCE FOR CADIA!"

Below is the old overweight Cadian lieutenant aided and abetted by two sergeants and a couple of expendables. Not like the ones in the Sly Stallone movies, the ones that have to put their soft bodies onto objectives a millisecond or two before enemy close combat troops gobble them up.

"Stand here men so's I don't get killed!".


Death Korp of Krieg

Next is some Death Korp of Krieg. Everyone's favourite cult of sacrifice fodder. I'm toying with the idea of using a 20 man blob but then I have to spend money. These ones are an exchange for some chaos marines I didn't want but since I got them I have a hankering for some more. As they have been strongly teased for the new book, they may well come with some ever more fun rules. Hopefully Santa will see fit to get me some more. These are absolutely great models but the only downside was they were put together before I got them some I think I'd have put a plasma gun in the unit rather than a flamer (I have loads of flamers already).

Meltagun, club, map, sniper rifle and imperial primer armed infantry.

Lasgun with bayonet, sergeant, medic, bionic arm flamer.

The whole gang.

So there you have it. My Astra Militarum have been enlarged by 29 or so models which is great for me, and not so great for the enemies of the Imperium.

Thanks for reading.


 * They gained the SQUADRON keyword so they can tell themselves to shoot better.

**Or more accurately futuristic.

Wednesday, 5 June 2024

More Villans and Some Objectives

Greetings all. Following a "painful but not incapacitating" back issue, some more members of Club Painted '24 have joined up. Mainly 40K but there are defo some items that could find they're way on to an Olde Worlde battlefield as well. So enough foreplay, here's the money shots;

A Couple of Voidscarred Pirates

Some time ago I chopped up some Aeldari Guardians to masquerade as Aeldari Voidscarred pirates. They saw a couple of games but as I hadn't created two options for the squad. One is a pirate armed with a sniper rifle and the other is a psyker with a horrible executioner attack. Their current special rule is, nominate a target at the start of the battle and these guys have precision and lethal hits. Very useful to try to get shot of apothecarys and painboyz. So, many days pass, and I have them done. Voila!

Based on an Aeldari Ranger this chap has a Druchari Dark Lance (counts as a sniper rifle), Incubi/Harlequin head mash up and a necklace with some critter's tongue hanging from it. Lovely.

Wayseeker for the pirates. Guardian body, high elf wizard's staff and an old Druchari head.

Chaos Ork

There used to be a Ork Freebooterz book that contained many excellent ideas and cool narrative rabbit holes to wander down. With models made for said excusions. One of these was was a chaos Ork mutant. Here he is, complete with mutated claw arm. I think the fluff was, before it was retconned to be impossible, Orks could follow the four ruinous powers, grow a pair of horns, and still be eligible for inclusion in an Ork Waaargh! Sadly not any longer it seems, regardless I had one for many years and slapped some paint on him. He may, I suppose be found on the table during a chaos incursion, where his mutation (looks like an Ork with horns and a crab claw) will be properly appreciated.

Horny Crabclaw the Duffer-Upper.


Ordo Malleus with Chaotic Leanings

Another ancient model is my Inquisitor, whom, amongst other things can be my Astra Militarum Aeronautic advisor, shady human baddie and even a fully paid up member of the Ordo Astartes*. I put an old chaos space marine backpack on him because it is was more gothic looking than the boring imperial one. There is a good chance he will soon see action in our current 40K crusade when he joins my Astra Militarum force to sort out Scargill Sector.

Turk Badgallows, Ordo Astartes, heretics slain, xenos purged, discount rates for offing Space Marines.

Medi-Bot Saw-N-Chop

As part of a Astra Militarum revamp, a medical robot has been commissioned by High Command, to help boost morale and cut down on wasteful medical activities. His duties include; (but are not exclusive to) amputation, cauterization and emergency battlefield lobotomy. Comes with per grooming attachement.

Ready to dissect in the Emperor's name.


Druchari Medusa

A while back I bought some Chinaforge tat that ultimately was dissappointing, this Medusa was among that tat. Back when I wanted stuff that a lot of the time I didn't really, but got it anyway. I am led to beleive Chinaforge is on a par with Failcast in terms of quality at a quarter of the price. I only bought a few bits and in all probability, never again. This guy's chain fell off and was likely going to be left in a tin until I thought to put a bit of raider chain betwixt his wrists to give the whole horrific "too dangerous for even the Archon to leave roaming about the place" sort of vibe. I'm certain but this could also be marginally smaller than the GW one.

Gwimble Mindnobbler.

Dungeons & Lasers Objective Markers

Here are some Dungeons & Lasers items that I think can be used for both 40K jungle objective markers and mysterious scenery in Warhammer Fantasy. They're all on 40mm bases so you get an idea of the size. First up is a totem pole style thing, off the top of my head I don't know it's WFB use but I'm sure it can find use in a campaign involving a feral Imperial world with possibly alien interferance. Just slapped on some contrast paints and hey presto!

Probably an incongrueous setting but it will look much better on a properly themed board.

Next up is an otherworldly monument with some vines around it and what seems to be some sort of stable magnetic field that make the sections all float on one another. Probably going to represent something elven in WFB and a proper alien relic for the despoiling of by rabid Imperial troops in 40K.

Here we have floaty alien monument cordoned off from a gaggle of treasure hunting xenos.

Lastly is a much more exsplicable item. For all intents and purposes a slightly vandalised elven way stone. In 40K terms, for the purposes of display, it has been dragged off from it's idyllic home on a maiden world to be further abused, rediculed and spat at, by the honest Emperor fearing citizens of whichever Imperial world it has been dragged off to.

The treasure hunters wait for the coast to clear so they can; return/vandalise more/divine the secrets of the universe said waystone.

 *For those who haven't heard of them, the Ordo Astartes are a secretive branch of the Inquisition who mainly investigate Space Marine incompetence, rebellion, petulance and general uppityness. The Ordo was formed after approximately 1000 chapters of 1000 marines seemed to  fight in 50% of all battles within the Imperium, often against other Space Marine chapters. The High Lords of Terra are probably going to sort them out pretty soon.

So that's what I've gotten finished this update. Until next time hobby responsibly and try not to steal any alien artefacts form other worlds that don't belong to you.

Thanks for reading.