Monday, 5 September 2011

Mutated tits out for the lads!

Well as I've been spamming these buggers all over the forums I've decided to pimp them on here. These are some of the figures swelling the ranks of The New Mutant Army. I took the pictures with my phone and as it turns out, its a lot better than my camera!

Stunty, Taily, Hairy, Skully and Spikey.
Well first picture contains three skaven (a slave, a clanrat and a plague monk) an old Rat Ogre and a plastic gretchen from the 2nd Edition 40K boxed set. All have had major amputation, heads mainly and a  couple of arms. The Gretchin has an old Light Wizard Acolyte head (and the remains will become a redemptionist crazy). The Rat Ogre has been given a necklace of ears (an earlace?) and is probably going to get an Ogre head. The Skaven Slave has been given the top half of a Delaque gangers head (part of an eBay bits bag) and a shotgun has replaced his wanky spear. The other two are going to be getting a couple of decrepit weapons but I feel that the plague monk should get a placard saying something like 'Mutant Rights Now' as he looks like he needs one and it will make an interesting model (especially if the placard has plenty of spikes in it).
My fat mutant, Big armed mutant, feathered mutant and scrawny tailed mutant.
The next group shot is of my incredibly fat mutant, my big armed-extra mouthed mutant, my feathery-bird footed mutant and my small long-tailed mutant. The first two were sort of my first forays into the world of milliput and it was a learning experience! Fatty's legs are an old Bloodbowl Orcs as is the club bearing arm,the other hand is a Goliath autopistol. Next to him is a Goliath body with I think an old Stone Troll club hand and a Catachan Lieutenant arm. Next to him is my old Harpy with a Goliath autogun, and some milliput feathers on the back as I used the wings previously for a Scavvy with wings. Lastly is an plastic Skink with an orlock head.

Beastman, Enormous Head-and-Body mutant and Cyclopic-Hairy-Horny mutant.
My last group of muties are a pretty straightforward Beastman I bought from ebay with no arms, a highly improbable huge headed mutant and my cyclopic hairy and horny mutant. The beastman is one from the Realm Of Chaos era, it is a Slaanesh Beastman with one tit and a unicorn horn, he/she (one can never tell with Slaanesh) has been given a Witch Elf sword and the plan is to equip the other hand with something shooty. The big guy in the middle was supposed to look a bit like the large robot thing in Rob Zombie's Dragula video but in a more organic way and I suppose if you squint really hard, it does a bit. The last one is another Bloodbowl Orc with some extensive renovation (mainly Goliath arms and green stuff fur).

Saturday, 3 September 2011

The Retrieval.

We had another game of Rogue 40Kamunda (which is what I've decided to call the hybrid of games that fall into the catagory of Sci Fi skirmishing) which turned out pretty good fun. There were 4 players, myself, Boy, Arch and Eeee (henceforth refered to as just E!). The forces were Imperial Guard Vs Chaos cultists and general scum. The plot was a routine patrol had been waylaid by bandits and killed . What wasn't known by the bandits was there was a decoder on board that could be of vital importance to anyone wishing to know the patrol plans, troop postions and ammunition guards within a 300km radius. Unable to remove the decoder with the available manpower the bandits go and get reinforcements. Just as they return two hastily deployed Imperial Guard forces arrive to retreive the decoder. The ensuing fight was to determine the fate of that quite bulky piece of equipment.
Boy and E! took 15 guardsmen each, Arch took approximately 15 Redemptionists (with a warzone heavy machine gunner that counted as a heavy stubber) with a couple of underhive low lifes to make the group up to a fun sized raider group. I took about 12 Scavvys plus a beastman with an autogun and Idolatror Jobes an old citadel model that looks quite a lot like Indianna Jones.The forces weren't exactly even but I used the rule that if a model is holding two guns he is assumed to be a gunfighter.I rather foolishly used Scavvy stats so my entire force had a BS of 2, except for the beastman and Idolatror whom I considered to be just an average gang leader (who keeps some very unsavoury companions).We used an 8'x4' table with plenty of scenery and each force deployed in a seperate corner.
The centre of the battlefield.

E! started first and split his forces into 3 groups, one to head off the Redemptionists, one to advance on the objective and the third to keep an eye on the other Imperial Guard force despite the declared alliance.
Arch was next and split his force into two, one to grab the objective and the other to engage E!'s guardsmen.
I similarly split my forces and Boy did likewise.
The first few turns went well for the IG and their lasguns picked off Redemptionists and Scavvys alike, whereas my scabrous raiding party failed to hit anything (damn my stupid keep it fluffy notions) and the intolerant robe wearers were similarly ineffective. At one point in the game my Scavvy heavy stubber (another Warzone figure) spent 5 turns trying to hit two lazy Cadian guardsmen in plain view only to be wasted in the 6th exchange.
Towards the latter stages of the game when close combat occurred both Scavvy's and the dress wearers started to rip through the guardsmen. The result of the game was victory for the forces of non humanity as they picked up the decoder and scarpered. All in all a fun game that we didn't bog down with too many additional rules.
Idolatror Jobes oversees the raid.
I suppose the end result is a win for the bad guys, Idolatror Jobes isn't exactly a full blown chaos cultist, more of a callous and cynical chancer who will do anything for money. Now that the decoder is his, he will sell it to the highest bidder regardless of the consequences.
The next photos I take will be better honest!

Sunday, 21 August 2011

Some Underhive Denizens.

Well I have gotten round to finishing some more models which is quite an unusual thing for me some its time for some unveiling.
Fistly I finished 5 of my Pit Slave gangers. I tried a new way of basing with a sort of milliput base with some stones embedded into it, to make them look all minery. I have two more Pit Slave figures to finish off then I will give them a run out.
Pit Slave Gang
Skinner.
Next up is my penal guardsman. I put ork Gorkamorka arms on him to make him very brawny looking. Inked up with some crappy tattoos (one on his arm says 'ARM') and a sad face badge i think he looks pretty good. I will be using him as a all round general scumbag who will beef up undermuscled gangs. The knife he is armed with looks like some sort of filleting knife so I will refer to him as Skinner, but under no circumstances will I paint it on his base. I'm over that now. I also painted up an old Citadel confrontation figure that came out ok but the picture didn't come out well so I won't post that yet.



My mutant army has been expanded by two this week. One is an Esher juve bought from ebay without a head and her bosom filed off (must've been from a puritanical household that just couldn't handle the shame anymore). The other is an old Bloodbowl Chaos cheerleader. The Esher got what I hoped would be a sack over her head and bulging eyes (choice of mutation, Bulging Eyes or Hideous Appearance) whereas the cheerleader just got a boltgun, (she has 3 tits and a tail so her mutation could be Strangely Attractive, Big Tail or Bitty). Regardless of what they are, the normals will shortly be made to pay!




Ugly Hettie and Jugs McMonagle
I finished two more Delaques for my Men in White gang. A long time ago in a White Dwarf there was an article about using Necromunda figures in 40K games and one was the use of Delaques as scientists. Consequently I painted their trenchcoats to look like lab coats and voila! A not particularly menacing looking gang. All I have to do now is paint up a couple of heavies and they're done.

Some boffins.
Lastly, I finally finished two Catachan Guardsmen that I started over 10 years ago! There is absolutely no valid reason for this other than everytime I picked them up, I suddenly lost interest. Well they completed a squad so yay(!) to that. The annoying thing about them is I painted them black and I really liked the skin tones but unfortunately I have forgotten the paint mix to acheive it again so the next black miniatures I do probably won't look as nice. I gave one a Papa Shangoesque ghost face and painted a swastika tattoo on the other (the way I think, after 38000 years it probably doesn't have a racist meaning, more a xenophobic one), but its my model and I'll paint it how I want.


Troopers Ghost and Nazi.

Now that I have them done I have gotten out some more started-10-or-more-years-ago figures to try to get some closure  on my traumatic painting problems. amongst those on my ever expanding awaiting painting table are two Frateris Militaria an old Rogue Trader Assasin and an old female guardsmen (?). I have also started making some Necromunda gribblys for some nasty treacherous fauna games and some Tox Bomb markers for my Scavvys. There just aren't enough hours in the day!

Wednesday, 17 August 2011

Scenery W.I.P.

As I'm shortly off to Spain for a week my overiding urge is to finish some scenery I'm working on for my Sci-fi games. I want to put some pics up but due to my rather ill timed pc reformatting urge i may not be able to acheive this. Both of these projects  are based on scenario ideas that might just look good to boot.

Scenario Idea 1!
Imperial Communications Tower. well the idea for this is most campaigns are started in small skirmishes then build up. the idea behind it is if any rebellion has a wish to succeed it must cripple the authorities ability to form a co-ordinated defense. To make things easier for the insurgents I decided to build a conveniently placed communications tower that will cripple defenders attempts to call for reinforcements or any of that  jazz. The tower itself is made of Muller Rice tubs glued together with various gubbins stuck to it to make it communcationsy.
Comms Tower.

Side view.

Scenario Idea 2!
Szylakz Tavern. This is a Bar/Drinking Hole that can be found on many Imperial planets where dodgy deals are done and unsavoury characters congregate. The main reason I wanted to build one was that in the many games of Necromunda I've played it seemed to be one of the more common types of territory and therefore a common place for gangs to be hanging out. The design for this was foamcard cut into shapes with a Necromunda bulkhead all plastered with watered down polyfiller. I didn't give it a compleatly even covering to give it the look of a place that isn't averse to letting drunken punters kick hell out of each other in or just  outside it. I have also put a few boltholes in case the Arbitrators raid the place and it has a seperate guns storage area to stop the place getting shot up Wild West style. I'm even thinking about sculpting an old gunshed guard in a rocking chair called Sleepin' Pete who lazes around with a shotgun on his lap. I'm going to put a few advertising hoardings on the roof to give plenty of cover for patrons and staff alike, with hopefully some amusing adverts on them too.
The Bar.

Aerial view.

Wednesday, 20 July 2011

A Cunning Plan

Well my blog page views have hit a hundred And after reaching this somewhat pathetic milestone I wonder what it takes to make a successful blog. Well I suppose content has a lot to do with it, so by actually writing a passage about getting more page views could possible get me more page views, thus the cycle is perpetuated by unwitting readers. So in an attempt to entrap other viewers I will put some interesting labels in this post to see if it becomes any more popular.
Battle Report This entry doesn't contain any.
Adult Themes Again sorry none of that.
Scenes of a Sexual Nature Nope not really.
Brightly Coloured Headings Hell yeah!
Underlined and Bold Headings Of course.
Another of my ploys to get this read is by putting a link in my signature to here in all the forums I frequent and then spam the shit out of them, so far Eastern Fringe users show me love and Frothers Unite sometimes look too, unfortunately two of the bigger forums, warseer and Dakka Dakka are so far ignoring me. There are quite a lot of other wargamy sites to start annoting as well like Dice Troll, Bell Of Lost Souls, and Terragenesis.
Of course I could also send out begging letters as well but they probably wouldn't be very cost effective when you consider the cost of stamps.
I suppose I could always bit the bullet and write something worth reading, but that just smacks of real effort.

Monday, 20 June 2011

The mutants are coming!

Well for a while now I've been converting figures like mad with milliput, and (sort of) honing my sculpting skills. Coupled with my current Necromunda/40K slant at present, I have been creating muties. The old Rogue Trader rulebook had some real beauties of mutations so I have been trying to create some of these with my limited sculpting skills. I also wrote up a few dozen mutations for use in both games and I think some that I came up with were the nuts. Some were impossible (or very nearly) to convert but most mutations affected the appearance of said freaks so were fairly easy to do. So far I have the following in various states of constuction:
Obese
Birds Feet
Eyestalks
Hopper
Prehensile Tail
Hideous Appearance
Cyclops
Massive Arm.
There are quite a few other ideas that I'm working on so I would expect  to see more of them come into being, so to speak. I already have a winged mutant and a Horse headed mutant. The main gaming purpose is for a chaos incursion campaign that I've started with Boy. Plus I'm working on an all mutant gang for Necromunda, so between the two I will get plenty of chances to playtest the rules. I'll post some pics up shortly.


Friday, 10 June 2011

Some more paint.

Well I've finally gotten round to photographing some recently (and some not so recently) painted figures.

Dobbin McBludgeon



Here is my first offering, a Goliath horse-headed mutant. I loved making this one and will be a stalwart in my mutant army. All I did really was removed his angry Goliath head and give him an equine equivalent. I have about a dozen other mutant conversions on the go which I'll post when the mood takes me. For now I'll name him Dobbin McBludgeon.







Phaelps

My second figure is my Redeptionist Leader for Necromunda. It was originally intended to be entered into a painting competition over on Eastern Fringe Forums about 2 years ago, but then I always seem to drift in and out of enthusiasm for figures. Still it came out nice so I'm pretty pleased with it. I think I'll name him Phaelps in honour of the incredibly mental pastor in the Westboro Baptist Church and his equally offensive flock.





Whitescar



Next is my beastman conversion. It is a Black Tree Design crossbow armed beastman that I removed part of his right arm and replaced it with an Orlock plastic autogun and some milliput to tidy it all up.I painted a white scar down his face but it looks a bit like a chalk mark. oh well back to the drawing board.








Ay Psighker




Here's an old imperial sanctioned psyker that i particularly like. He has a variety of roles in 40K games Imperial Psyker, Genestealer Magus, Chaos Magos, or even Tefal-headed mutant with a gun and backscratcher type implement.









Boss Gitbag



Although I have never painted enough Orks to form an army I have a few painted up as they are just fantastically fun to paint. Here is Boss Gitbag a Blood Axe warboss with a currently very small warband that I hope to expand soon(ish).







Doc Badchop




Lastly Doc Badchop is an Ork Painboy that came out not too bad and I loved painting. the trousers were a bit of a mistake but i then decided that they looked a bit tye-dyed and so I left them.








Well thats all I'm putting up today. I have some Pit Slaves very nearly complete so hopefully I'll get them up soon. Apologies for my crap names especially the ones actually painted on the bases, that was a phase that I went through, that I seem to be well over now. Also sorry for the rather arbitrary nature of the capitalisation on the names of fictional things from the warhammer universe.